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1. FW small ship meta? - in Warfare & Tactics [original thread]
Damen Apol wrote: If you're leaving just because of the frig meta in FW small plexes you might want to just quit anyway given how very small the range of content in EVE you enjoy is. There's so much more than just frig 1v1 fights in small plexe...
- by Koujjo Dian - at 2015.05.23 12:33:21
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2. FW small ship meta? - in Warfare & Tactics [original thread]
Yang Aurilen wrote: Have you tried a sentinel? I've always stayed away from T2 ships out of fear of not finding fights and the cost of them. I pretty much only fly T1 and sometimes navy stuff.
- by Koujjo Dian - at 2015.05.23 12:28:59
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3. FW small ship meta? - in Warfare & Tactics [original thread]
I'm back to give this game one more shot. I left because I could not seem to counter the most popular small ship fits found in small FW plexes. The main culprit was the dual web, armor tanked firetail. When I say "i could not counter them" what I ...
- by Koujjo Dian - at 2015.05.22 23:50:02
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4. Sticky:[Summer 2014] Nosferatu RoF Buff - in Player Features and Ideas Discussion [original thread]
Ines Tegator wrote: While this is a nice change, it doesn't address their problems on small-class hulls and the general uselessness of utility high slots. Small nos/neuts need their range extended to match warp scramblers. This has been asked f...
- by Koujjo Dian - at 2014.05.27 22:00:00
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5. Sticky:[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass - in Player Features and Ideas Discussion [original thread]
Lunkwill Khashour wrote: The problem with balancing the punisher and the rifter is that an extra midslot counters the utility high. Mid slots allow range control while the nos/neut require said range control. Compare rifter vs slasher or punish...
- by Koujjo Dian - at 2014.03.04 22:31:00
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6. Sticky:[Rubicon 1.3] T1 Frigate and Cruiser Balance Pass - in Player Features and Ideas Discussion [original thread]
If you want to fix the Punisher, give small neuts/nos more range. Right now any other frigate with a web and a TD will kite it to death, which is just about every frigate in FW.
- by Koujjo Dian - at 2014.03.03 21:50:00
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7. AFK Farmer / Stabilized Farmer Solution - in Warfare & Tactics [original thread]
I really don't understand why warp stabs are even in the game other than to troll other players. The only legitimate use I see for them is on haulers. I'd like to see them changed where they could only be fitted to ships that have bonuses to fitti...
- by Koujjo Dian - at 2013.11.10 13:59:00
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8. Busting gate camps solo? - in Warfare & Tactics [original thread]
Thanks for all the replies. No I don't have access to drugs or links so I'd have to make due without. I wouldn't think a BC would scare off an 8-10 frig gang but I may try the augoror anyway. I may go down in flames but you can't do something real...
- by Koujjo Dian - at 2013.11.07 19:25:00
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9. Busting gate camps solo? - in Warfare & Tactics [original thread]
Danny John-Peter wrote: If its Frigs and dessies, Cerbs, Caracals or Vagabonds come to mind. A super tanky Prophecy or something could also work. I only fly Amarr so it would have to be the Prophecy. I was thinking HAMs with 1 med neut, dua...
- by Koujjo Dian - at 2013.11.07 15:18:00
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10. Busting gate camps solo? - in Warfare & Tactics [original thread]
Ran into a gate camp last night. There was no intel on it. No pods destroyed in the last hour showed on the map in that system. I was just in the wrong place at the wrong time. Luckily I was in a fast ship and they didn't have proper tackle. Just ...
- by Koujjo Dian - at 2013.11.07 13:07:00
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11. Insta Lock Gnosis? - in Ships and Modules [original thread]
Thanks. I think I'm done running implants. There's just too many ways to lose a pod and I'm tired of living in fear of crap like that. Nothing but empty clones for me from here on out.
- by Koujjo Dian - at 2013.11.07 12:01:00
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12. Insta Lock Gnosis? - in Ships and Modules [original thread]
Just undocked and saw a red Gnosis on my overview. I hit warp to my safe spot thinking since I was in an interceptor I could get away. My ship got blapped so I immediately click on the sun and hit warp and he got my pod too. How the hell is this p...
- by Koujjo Dian - at 2013.11.07 03:34:00
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13. Faction Warfare and pirates...sigh - in Warfare & Tactics [original thread]
Seraph Castillon wrote: If you want to play FW then live in low sec and learn how to live in lowsec. Not always an option. I work offshore for 2 weeks of every month and currently have ships stuck in Sahtogas after we lost it whenever it was ...
- by Koujjo Dian - at 2013.10.08 16:00:00
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14. Gallente Frigate questions. - in Warfare & Tactics [original thread]
Andre Vauban wrote: Eve is rock paper scissors. In this case, you have paper and they have scissors. Change your fit to become rock and they die pretty fast. Of course, if you look like a rock, scissors isn't going to want to fight you. So...
- by Koujjo Dian - at 2013.10.05 13:31:00
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15. Can the warp stab be combat-viable without being overpowered? - in Player Features and Ideas Discussion [original thread]
I'd like to see warp stabs removed from the game completely.
- by Koujjo Dian - at 2013.09.22 14:33:00
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16. Extend small neut range. - in Player Features and Ideas Discussion [original thread]
Falin Whalen wrote: The ships you are looking for are the Dragoon, and the Armageddon. You're welcome. Yeah because those are both frigates..........
- by Koujjo Dian - at 2013.09.21 15:59:00
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17. Extend small neut range. - in Player Features and Ideas Discussion [original thread]
I believe mid slots in frigate pvp are a bit too powerful compared to utility high slots. You see this a lot with fits like Web/TD firetails and Web/Rail incurses. These are very popular fits because there are few counters to them. If CCP would ex...
- by Koujjo Dian - at 2013.09.21 14:13:00
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18. Countering Dual Web Frigates. - in Ships and Modules [original thread]
Fr00b Snap wrote: Any good kiter will be out of your web+scram range before you even lock him, after that it doesn`t really matter what you do. EDIT: if you want to beat them at their own game then use something with full rack of neuts(tristan...
- by Koujjo Dian - at 2013.09.09 14:50:00
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19. Countering Dual Web Frigates. - in Ships and Modules [original thread]
Berendas wrote: Koujjo Dian wrote: Good discussion so far. I'm curious though, after stacking penalties, exactly how much does two webs slow a target down? For a pair of tech 2 webs, 60% of their max velocity twice over. After 1 Stasis We...
- by Koujjo Dian - at 2013.09.08 14:22:00
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20. Countering Dual Web Frigates. - in Ships and Modules [original thread]
Good discussion so far. I'm curious though, after stacking penalties, exactly how much does two webs slow a target down?
- by Koujjo Dian - at 2013.09.08 13:13:00
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